We are extremely pleased to announce the official beta release of RGN. We're currently not listed on servers lists since its only an open beta, but as soon as testing is finished, we will release.
Most of our modes are available to play, just check our server selector GUI and/or the NPCs. Please note that since this is a beta, everything may be subject to change, including player progress. And obviously, cheating is not allowed even in the beta and...
We are happy to announce the merge with PlethoraMC. All paperwork has been signed about a week ago and now we have discussed and agreed on the final details. PlethoraMC has been aquired by RGN, all operations will continue as normal on their proxy, and on launch day of RGN, the original PlethoraMC proxy will be shut down and the domain will be pointing to the RGN proxy.
What does this mean for me, the player?
Due to recent events, we have decided to open up our marketplace for 3rd party developers. Currently, it is limited to Minecraft Plugins. You can submit new resources by going to Resources --> Add Resource --> Select your category.
We are glad to announce that we have made major progress on many gamemodes and the following servers are almost ready to release (but we will only release when all modes are ready):
We have decided to not include a UHC server due to the player requirements.
Today I am happy to announce our latest service update: RGN Chat (Beta).
We are working on finalizing the app, however it is now publicly usable at https://chat.rgn.one!
Please be careful with enabling App-Based 2FA as we are not sure if it will work (feel free to test it on alt accounts - that would even be appreciated as we need more tests!)
Please make sure to read the server rules before submitting an appeal of the type "False punishment"
NOTE: Don't waste our time with any trolls or bullshit like "fReE sPeEcH i WiLl TeLl My DaD tO sUe U". We will not tolerate such behavior and will make sure that such people get the opposite of what they want (does a Permanent IP-Ban +...